Showing posts with label Nokia. Show all posts
Showing posts with label Nokia. Show all posts

Saturday, May 3, 2008

Steve's Little Pony

Steve's Little Pony should stop giving interviews. It undoubtedly gives Sun investors the willies, every time. After confessing that he finally scraped together enough pennies to get an iPhone, Steve's Little Pony goes on to sound like an un-reformed dot-commer.

The Engadget Mobile Interview: Jonathan Schwartz, CEO of Sun

Q: In terms of Java on mobile platforms, a couple years back you guys picked up SavaJe and shortly thereafter announced the JavaFX Mobile platform, but we really haven't heard anything about that since...

A: Well I invite you to attend the JavaOne conference where we will be unveiling exactly what that looks like now. Because we have obviously made a huge amount of progress. And look, we are going to be delivering an open source phone. That doesn't happen overnight, but when it does happen I think it will fundamentally change the economics of the marketplace and create new opportunities for developers.


Sell your JAVA stock short, if you think Steve's Little Pony honestly believes that an open source phone will "fundamentally change the economics of the marketplace" for phones, in a way that an open source desktop operating system has failed, after trying since about 1991, to fundamentally change the economics of the marketplace for desktop computers. Steve's Little Pony ought to know this lesson by heart. After all, Linux, even while failing over and over and over to make even a dent in the desktop market, managed to seriously disrupt the server market, Sun's core market, to the point where all the major players except Apple and Microsoft feel compelled to offer Linux alternatives to their own server operating systems.

Steve's Little Pony continues his answer.

"Right now we estimate we have about a 1.5 to 2 billion Java runtimes on phones out there so we are on the majority of all phones, certainly the huge majority of the new phones (Apple is probably the one exception). And that creates lots of opportunities for developers -- that's our core constituency and I think we can just continue to build innovations that they care about.

But what they ultimately care about, the one innovation that they all care about is volume. So the fact that they can run an app on a billion phones means that they have a billion times the market opportunity than if they just run on one that has four million devices. "


Just like web browsers, Java is on a billion and a half phones... in the pockets of people who don't even realize their phone has a browser and don't know what Java is. As is the case with web browsers on phones, Java performs poorly and the interface of the phone is so cumbersome that all of the top technology companies in the world have failed to turn two billion phones into a market at all.

See, Java is on a billion or so PCs in the world, too, give or take. How has that market played out for the third party ISV? Oh, that's right. There really aren't any third party ISV making desktop software in Java, on any desktop platform, because the user experience sucks. The only people building applications like that right now are producing custom applications for the enterprise. The users of those systems will tell you, almost universally, those applications suck. The users hate the applications, and all Sun gets out of it is a stain on the Java brand. IBM and their stable of $10.00 per hour programming sweat shops in India are getting all the revenue.

Apple's market with a base of what is now closer to 10 million phones, plus several million iPods Touch, might even be larger than the Java market on 2 Billion phones, in terms of potential revenue. By this time next year, we'll know the answer to that one.

Although I'm pretty keen on market share dominance, if you can't monetize that market share, it's just technological masturbation, like XBOX.

If you can't even deliver something that customers even realize they bought, then it's not even masturbation, it's just exposing your unit share in public, like Internet Explorer.

The curious part is that other players like IBM have managed to monetize Java to some degree, yet Sun has never really been able to do it, and for some reason doesn't seem much interested in emulating the success of the players who have done it, with Sun's own product.

Maybe Steve's Little Pony is afraid to score.





Sunday, February 17, 2008

Why People Continue to Exclaim Surprise, Upon Seeing iPhone

OK, so I can't really use my iPhone in front of other people, for reasons you can guess. However, a few of my friends have mentioned to me lately that when they show their iPhone to people who haven't seen one yet (there are apparently still a few about) they get a reaction that surprised them, the first time they heard it. First timers, apparently, very often exclaim, with a note of genuine excitement,

"It works just like they show on tv!"


I've been thinking about why this should still be happening. It's been over seven months since the product hit the marketplace, and just over a year after it was announced, with great fanfare, and an unprecedented wealth of detailed online information and demonstrations at apple.com/iphone.

The continued amazement people exclaim when they first see an iPhone is a direct result of the way other companies advertise their phones. It causes people to simply and subconsciously dismiss what they see in the iPhone commercials. It can't possibly be that simple. It can't possibly do that much stuff. Those animations have got to be mock-ups, the real phone never works like you see in commercials.

In both television and online ads, and at vendor web sites, there is a tremendous amount of Exciting Animation!!! In marked contrast to Apple's approach, almost none of the animation from any other phone vendor actually shows you what happens on the phone.

What's revolutionary, really remarkable for any kind of tech advertising, really, is that in the iPhone commercials, the iPhone doesn't move.

Look at every other ad, even older iPod ads, and you'll see lots of dancing and jogging and flying gadgets. In iPhone commercials, the iPhone is big, and clear, front and center, and above all, stationary. iPhone doesn't move. All the motion conveys information. A finger flicks, a screen slides aside to make way for another. A finger pokes a button on screen, and weather information rises out of it, the "Djinni Effect", named by Apple for the cloud of smoke emerging from the lamp, from which the Djinni solidifies.

Notice the homage to the classic phone industry's "flying gadget" commercials, at the very end of every iPhone commercial. The only time the device is in motion is when the phone rings, and it's answered. The iPhone, in hand, slides to the side of the frame, similar to how you would see it as you lifted it to your ear. That is the only time in any iPhone commercial when the device moves.

The entire conceptual frame of the iPhone commercials is intentional, and derived from a design philosophy that Apple several years ago named, "User at the Center". The user is inside the iPhone commercial, as a viewer, it's easy to get pulled in, imagining it's your hand holding the phone, your finger that flicks the scrolling list, your ear to which the phone is lifted at the end when your friend calls.



Contrast every other phone, every other advertisement.

A year after Apple's approach to this product became clear, Nokia has just released the N96, which they hope will hold its own against iPhone. Click on the "Take a look" button for a peek at the very latest high tech pocket phone gadget, the Nokia N96. You'll be treated to an explosion of commotion, but really none of it giving you a sense of how to actually use the device, or how it might respond.

Why? Symbian, the system software on the Nokia phones, although it's undoubtedly improved over the N95, still sucks. Using the device is cumbersome and clunky. They can't show it to you in detail, because it would just point out how far behind they really are.

This same problem now haunts the other vendors, as well, regardless of which family of system software they're using, PalmOS, the Symbian variants, Linux, or Windows Mobile.

Blackberry takes the same basic approach in both their online animated gif ads, which basically show an updated variation of a "dancing line" style screen saver, which isn't something that actually runs on the phone, and also in their television ads, which use a tremendous amount of motion and animation, none of it related to what the phone actually does.



Blackberry's internal name for this ad campaign is "Hollywood Musical".[1] That's a cynical reference to the tendency in Hollywood musicals to substitute distraction and commotion for advancing a plot or developing characters through a story-line in any discernible way.

Seen on television by the same people who see Apple's iPhone ads, these "distract them with commotion" ads serve only to make Blackberry look impotent. They point out, in glaring brilliant white spotlights, the dramatic contrast with the obvious sexual potency of iPhone, a device from a future so bright it was only hinted at in science fiction before it actually arrived, a device that responds instantly to the slightest touch of your finger.

Sprint takes the gold star here, with a brilliant ad campaign. They realized how lame it was to try to fight back against Apple on Apple's own turf while Sprint was handicapped, with their only weapons being flashy animation and distraction.

Sprint said, no, we've got to move the game to another field altogether. We can't win a head-to-head against commercials showing real things really happening on a real iPhone. We just wind up looking lame if we take the Blackberry approach to using animation as a distraction.

Sprint moved the game. Their brilliant series of "Flashlight" commercial focus not on the service, and not on the devices. Instead, they focus the commercial on the commercial itself, the unusual, beautiful, and cool advertisement, a moment of curious and pleasant art, brought into your life by the benevolent and generous multinational corporation, Sprint, with just a dash of fantasies, hopes, and dreams thrown in for good measure.

Of course, it remains to be seen if these feel-good commercials can really do anything to stem the tide of smart phone users flowing from Sprint as their contracts expire, to AT&T. But they definitely get an E for Effort.

What Sprint is Selling (Dreams)...


What You Actually Get From Sprint...


And a nice little documentary, The Making of the Sprint Flashlight Commercials...


NOTE 1: OK, I made that up, about Blackberry's internal code name for their ad campaign. But it could be true. It should be true. In a metaphorical sense, it is true. I have no idea what their internal code name for this ad campaign was. Maybe it's "Surrender" or "Horked" or "Desperado".

Thursday, February 14, 2008

iPhone - used 50 x more than any other handset for internet

Yesterday Google said that it sees 50 times as many searches from Apple's iPhone as from any other handset. Yes, iPhone is so much better at accessing the internet that people actually do it, on their phone.

Heck, I use my iPhone sometimes when I'm in the same room with my laptop, and I've seen other people do it, too, without thinking about it. It's automatic. They want to know something, out comes the phone. I've even seen this happen once or twice when people are sitting in front of their computer. Their Windows computer. Sigh.

Even though Google is talking about it this week, (See: Google homes in on revenues from phones) please remember, you read it hear, first, several months ago: The Case of the Missing Browsers (Why the iPhone Can't Fail, Even if it Flops).

iPhone was already ahead in share of the phone based browser market by November, only five months after it went on sale. (See: iPhone Tops All Windows Mobile Devices, Combined, by November 2007)

There are roughly 4 million iPhone in the world, as of early January, 2008. By that time, iPhone web traffic from those 4 million iPhone was a little more than double the amount of web traffic from all Windows Mobile phones that have ever been sold.

Granted, iPhone are now selling in slightly larger numbers than all Windows Mobile phones combined. (See: Windows Mobile Falls Behind iPhone in Latest Mobile-Market Numbers) However, that's only been the case for a few months, and iPhone has only been on the market since June 29, a bit over two quarters.

Wanna guess how many other "smart phones" there are in the world, apart from those 4 million iPhone? According to Gartner, (quoted in this recent story at the New York Times: Sony Ericsson to Make Windows Mobile Phones) there are 123 million.

That's right, there are 30 times as many other smart phones, as there are iPhone in the world. Windows Mobile, Symbian, PalmOS and Linux all had a huge, hundred million phone and multi-year head start. iPhone is kicking our butts.

Of course, this is good for those of us here at Microsoft. The other vendors are so freaked out by iPhone that they are lining up behind Windows Mobile as their Last Best Hope. The last hold out is Nokia, and I expect Ballmer will be getting a call from them any day now.


Thursday, June 28, 2007

Apple ships iPhone; Nokia responds by "restructuring"


It's time to short Nokia.

A quick check as Nasdaq shows that investors today bought Research in Motion, Palm, Motorola, and Nokia stock, while selling stock in Apple.

As everyone on Wall Street knows, Apple will ship iPhone tomorrow.

This week Apple announced:


Furthermore, Steve Jobs boosted Apple employee moral to the stratosphere by promising to give all 17,787 employees an iPhone in July.

Today Nokia responded to this onslaught of new technology, new business models, and clever talent retention tactics from Apple by issuing a press release, which describes their internal restructuring plan and layoffs of 700 employees. This plan follows only three years on the heels of their previous restructuring plan, and undoes (puts three groups together) most of what the last plan (put three groups asunder) did.

Short Nokia. That's all I'm saying. Short Wall Street, too. 'Tards. Fell for the old "lay some people off to stop the stock free fall" ploy.